# Contributing

The Oxide project is largely open-source and maintained on [GitHub](https://github.com/OxideMod).

## What can I help with?

Aside from individual game distributions, our core platform is comprised of the following projects:

- [Core](https://github.com/OxideMod/Oxide.Core)
- [Compiler](https://github.com/OxideMod/Compiler)
- [References](https://github.com/OxideMod/Oxide.References)
- [Patcher](https://github.com/OxideMod/Oxide.Patcher)
- [Unity](https://github.com/OxideMod/Oxide.Unity)
- [SQLite](https://github.com/OxideMod/Oxide.SQLite)
- [MySql](https://github.com/OxideMod/Oxide.MySql)

## What help is needed?

### Basic contributions

Anyone is welcome to make contributions, even without knowing how to code.

- test Oxide and report bugs
- suggest improvements, report faults
- post ideas that would make Oxide better

The best place to report code-related bugs is in our [GitHub Repositories](https://github.com/OxideMod). For anything else, please visit our [forums](/content/community/index.html).

### Intermediate contributions

With basic coding knowledge, feel free to help out with...

- fixing bugs
- writing documentation

### Advanced contributions

Finally, for our expert developers with substantial C# experience and familiarity with Oxide, we love

- adding major new features
- implementing advanced functionality
